Something I kicked at the members of my WW2 unit to kinda have fun with our first person was playing a play-by-post WW2 RPG. I have the Weird Wars (d20) system and I'm going to leave it to the players whether we go with the weird setting (which will occur after some time) or whether we will keep it vanilla WW2 and the characters will have adventures ala Combat!
Its just an idea... I don't know if it'll make it off the ground at all but its something I want to try out. Essentially I will be handling all the rules... and if it comes to it, the writing as well. The players only need to make the decisions for their characters. More will be explained later on my site:
World War Two RPG :: Index