|
Re: So any budding Game Designers out there?
Yes, I have designed a sci-fi spacecraft battle game. Some of the spacecraft are named after wwii aircraft, like the Mustang, Warhawk, and Valkrye. I also made a ground combat game that went with the space combat game, but If I find it again (it's SOMEWHERE around here!) I'm thinking of changing it into a WWII or present day ground combat game. I would really like to publish the space combat game, as I've been playing it for 8 years now with my best friend. But I don't know how. I have come up with different modules for the game that affect gameplay in some ways. For example, at first I had slow simple ships. Then I added new faster and more heavily armed ships, then I added a ship construction formula so that my friend could make his own ships, then I added another country because another friend wanted to play, then I added alien invaders because my friend always wins, (I wanted more powerful weapons and ships) then after we played 4 games of my invader campaign, I added some of the invader weapons to the ship construction charts. It is a game that has grown over the years. Now I am making larger ships that act as carriers for the smaller craft. What do you think? How do I get this published?
__________________
"And while the hordes of death are mighty, the battalions of life are mightier still. It is my hope that my son, when I am gone, will remember me not from the battle but in the home repeating with him our simple daily prayer, 'Our Father who art in heaven." Douglas MacArthur
|