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Old April 16th, 2008, 02:47 PM
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Double Deuce Double Deuce is offline
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Join Date: Apr 2008
Location: SE Tennessee
Age: 44
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Re: SASL (Solitaire ASL) Game Idea

OK guys. I'm trying to make this as simple and as player friendly as possible so no one feel overwhelmed. ASL Turns are divided into 2 halves, each player has an active 1/2 of the turn where they fire/move (the other player would defensive fire during the active player turn). Then the 2nd player has his active 1/2 of the turn and so on. Since we will be using SASL, the AI is the 2nd player and the system will handle all their Fire/Move stuff for us. Players will only need to supply 2 basic sets of information during their active 1/2 of the turn, which units will fire and which units will move.

I have created a draft form that players will use to provide me with that information for their units for their 1/2 active of the Game Turn.

Player Turn Order Form


Again, it is only a draft, I may need to add a couple more things to it to cover all actions in a turn but it should be straight-forward enough to get the job done. I will be creating a similar one for the players non-active half of the turn where they will provide Defensive Fire orders.
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Last edited by Double Deuce; April 17th, 2008 at 12:38 AM.
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