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Old April 19th, 2008, 03:05 PM
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Double Deuce Double Deuce is offline
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Join Date: Apr 2008
Location: SE Tennessee
Age: 45
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Re: SASL (Solitaire ASL) Game Idea

Quote:
Originally Posted by TRDG View Post
D.D, what are your thoughts on how you want the H.Q. command to "fit in", just more squads, or some command or suggestions for the other platoons leader players, no idea here......??

The H.Q would consist of what specifically?, I like that regular German platoon to!!

TRDG

Tom to M.
The Company Commander will be overall in charge to basically guide the other platoons in the overall plan (no micromanaging here). He will use his men to support the line platoons and help rally any broken units, etc. I would like the Platoon Leaders to be fairly free to run their platoons in the turn to turn operations. The CO may give each platoon an objective, then let them get it done in the manner they choose, while supporting their advance/movement.

The German HQ Platoon would consist of:

HQ Platoon
Leader x1 (CO Commander), 2-4-7 x2 (half-squads/sections), 1-2-7 x2 (crews), HMG x1, MMG x1. He will be responsible for the deployment and targeting, etc of these units.

The CO Commander will also have at his disposal a support vehicle of some type, either a halftrack, armored car or assault gun. This will not be determined until the 1st turn as it will arrive on the field as an unexpected reinforcement.
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