Quote:
Originally Posted by TRDG
DF fire for Platoon HQ
Group 1
Priority is any in the open Russian units moving in a 10 hex radius, next any squads moving in cover (trees, orchards) as above, 3rd if none of the above, fire on the broken mortar squad with leader bonus.
Group 2
Priority as above until the 3rd option, go for the Rifle squad in in hex F-3 with any bonus that applies to other groups next to them.
Groups 3 and 4, same as above but 8 hex range, then use group fire with 2nd group to hit the F-3 rifle squad.
Co Tomzak
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Same thing here as my first DF turn!! LOL
Cheers, I can't wait to see what Russian armour is fired up over on the right side there fo Co B, then we will see if the half-track is needed there.
Co Tomzak