Here is mine for the H.Q.
Group 1
Prep fire on f-3 dug in rifle squad (with leader and group bonus along with group 2).
Group 2
Prep fire on F-3 dug-in rifle squad (same as above for both bonuses, but with group 1).
Group 3
Move from C-7 to D-6 then E-6, advance fire on F-3 then assault move to E-5.
Group 4
Move from D-7 to E-7 then F-6, advance fire on F-3 (naturally) then assault move to G-6.
Half-track comes on from C-9, then move to D-8, E-8, F-7, G-7, H-6 then I-6, stopping and checking for any fire (heavier than rifle or MG fire

) if none, then move to J-6, K-6, L-6, M-7 then N-6.
Any advance fire would be directed on the way from I-6 stop at any unbroken targets, as long as it does'nt cost any extra movement points to reach their final objective hex.
IF heavy fire is encountered or some armour may be ? activated at the I-6 stop, pull back 1 hex to H-6 and advance fire on any unbroken unit it can see that is closest to it.
Mike
Not sure I got the vehicle moves down

, so let me know of any problems here BEFORE you run this one please, thanks!!
Co Tomzak