Re: Bridge Assault Game, FoW game basics Q&A thread
I was wondering what you wanted to do about the rolls, like I said, I will put up a few rolls when the firing starts so you guys can see what goes into it, then go from there.
So in each persons turn, for the attackers FIRST turn, no need for any morale checks, no casualties ya know LOL
Step 1 is to move any platoons ( only player rolls is bogs if going through certain terrain if vehicles) sparce to medium woods, rivers that are passable in fords and such, you get the idea here
Step 2 is to fire on specific platoons, but you can split your platoon fire to almost anything in your line of sight. IF it is a multi-gun vehicle though, that specific unit has to fire all his weapons at one target platoon. (player rolls to hit dice per weapon, then opposing player gets an armour save roll, or infrantry or gun save, then shooting player nakes a firepowere roll if needed.
Step 3 anyone close enough to assault can do so.
Step 1 for opposing player is to check Company morale if needed and Platoons that took hits and are under half strength.
Step 2 move
Step 3 fire
Step 4 assault as needed
You guys will "get it" real quick once we start going here, no clue where Joe is, I'll send him an E-Mail tonight and see whats up with him.
First objective for the Germans is to capture is the bridge, as if you might have guessed LOL. You capture an objective IF, at the start of a Germans turn, there are no Russian units within 4 inchs of the bridge objective in or around any part of it. The second objective is the standard one in FoW in the Russian village area, which you will see when I get that board up, probably next turn or so.
So anytime you want to post your movement and fire on your German bridge assault thread, go for it. I'll take it from there then. Then I'll get ahold of Mike and see what he wants to do for rolls, then his side of the turn, if he does'nt post here that is.
Cheers, good luck to both sides, and be ready for other news after your first turn Germans from HQ on some intel. The Russians the following side of their turn.
Tom
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