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| View Poll Results: What force should the player team be? | |||
| ANZAC (Please specify by posting). |
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0 | 0% |
| American. |
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1 | 11.11% |
| British. |
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2 | 22.22% |
| German. |
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5 | 55.56% |
| Russian. |
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1 | 11.11% |
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| Other (Please specify by posting). |
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SWEET!!! I already have plans "in motion", almost!!!
![]() Now, intel, do we get any Mike, on what the Ruskies may have hiding around (in general), probably best once you get yourself and the game in the DEN!! Cheers, Captain..........?? (still thinking of a name here) |
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Re: SASL (Solitaire ASL) Game Idea
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Just to add I can say that enemy activity is heavy and likely. In SASL terms that means the chance of enemy unit activation is high (dr of < or = 3 on d6) for each Suspect counter triggered and enemy reinforcements can show up on a roll of 5 or 6 with 2d6 at the start of each Russian turn.
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Combat Campaigns Blog Last edited by Double Deuce; April 22nd, 2008 at 06:29 PM. Reason: Added some extra info |
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Thanks Mike, you may want to pop up a pic here of the SPW 250/1 just to make sure everyone understands what it is, so they can consider what it might, and might not be able to deal with......
![]() Cheers Captain errr.....What might be a German "name" for Tom, or Tommy........??
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Re: SASL (Solitaire ASL) Game Idea
My mistake, it will be a SPW 250/10. Armed with the 37mm ATG and an AAMG.
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Combat Campaigns Blog |
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Re: SASL (Solitaire ASL) Game Idea
Quote:
German Infantry Platoon Leader x1, 4-6-7 x4, LMG, 50mm MTR, ATR Italian Infantry Platoon Leader x1, 3-4-7 x4, LMG Romanian Infantry Platoon Leader x1, 3-4-7 x4, LMG, 60mm MTR Hungarian Infantry Platoon Leader x1, 3-4-7 x4, LMG, 20mm ATR
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Combat Campaigns Blog |
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Re: SASL (Solitaire ASL) Game Idea
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I'll go with the German. Now if you'll excuse me I need to read up on what I've gotten myself into.
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Re: SASL (Solitaire ASL) Game Idea
2nd Platoon of A COMPANY is still open. Maybe PatBC will stop by and speak up?
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Combat Campaigns Blog |
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Re: SASL (Solitaire ASL) Game Idea
So that everyone has an idea of what their unit looks like in actual ASL counters, I have attached a screenshot. It will show your Leader (you), your squads and the squad's assigned support weapons. Just above each unit your should see their individual identification label such as "LMG1/3/A". This identifies that particular unit as LMG1 of 3rd Platoon/A Company which should make it fairly easy for everyone to see which units are theirs. Because we will have almost 2 full companies (maybe full companies) I have removed a squad from each Platoon OOB).
NOTE: The screenshots we will use in the actual game will be larger and much clearer.
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Combat Campaigns Blog |
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