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  #21 (permalink)  
Old April 28th, 2008, 04:12 AM
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Re: Reconnaissance at Korocha (GAME FAQ's)

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Originally Posted by PatBC View Post
Guessing the white dotted hex under building 12R7 can be ignored
Yes, it will be considered an enclosed part of the building.
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  #22 (permalink)  
Old April 28th, 2008, 04:19 AM
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Re: Reconnaissance at Korocha (GAME FAQ's)

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Another one Mike, sorry.

Those hedges (I think) and fencing (I think) by the I-8 building, they would also give "cover", right?

There seems to be a "greenish" terrain feature (lines) North of I-8 house hex, then darker "lines" to the West and South, brick or wood fencing maybe, or a canal/drainage ditch??
The green lines that run with the hexsides are hedges. The gray lines are stone walls. Yes, they do provide cover.
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Old April 28th, 2008, 05:28 AM
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Thumbs up Re: Reconnaissance at Korocha (GAME FAQ's)

Thanks buddy, changing my positions again...... I'll post mine by Monday night at the latest on the other discussion thread!! HONEST!!

Tom
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Old April 28th, 2008, 07:45 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

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Originally Posted by TRDG View Post
Another one Mike, sorry.

Those hedges (I think) and fencing (I think) by the I-8 building, they would also give "cover", right?

There seems to be a "greenish" terrain feature (lines) North of I-8 house hex, then darker "lines" to the West and South, brick or wood fencing maybe, or a canal/drainage ditch??

Cheers, any thoughts?

Tom
Half height blocks LOS (gives Vehicles Hulldown, entrenched units cannot see pass it, etc)
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Old April 29th, 2008, 07:19 AM
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Exclamation Re: Reconnaissance at Korocha (GAME FAQ's)

I thought I posted this already but maybe not. I may have said it in chat and not here as I couldn't find the actual post.

Anyway, I am allowing ALL units to be started on the map form the start. You can deploy you units in any full or half hex of board 17 on hexrows 9-10. All units will start as "Concealed" so unless they move or fire they are essentially hidden. They will NOT activate any Suspect counters as long as they are in this "Concealed" status.

These start locations need to be posted in the forums, don't worry about the forms for this part. Lets get everyone deployed on the mapboard so that it should make explaining a few things easier.
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Old April 29th, 2008, 09:05 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

Sounds good, DD....that should make things easier, indeed! And mighty tempting to "hide in plain sight" (well, until you have to move, anyway!)
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Old April 30th, 2008, 12:28 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

RALLYING UNITS - I also wanted to throw this out there.

IF any of your squads get separated and rout away from your Leader because the best/most secure/only route is to another Platoon's Leader I will do that so that they can get rallied and back in th action. Don't feel that the only one who can rally your men is your Leader.
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Old April 30th, 2008, 02:14 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

Oooooo, good to know!

Hey, Pat kinda covered this above (on Tom's question), but what effect does hedges and stone walls have on LOS and Fire? In either direction.
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Old April 30th, 2008, 02:27 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

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Hey, Pat kinda covered this above (on Tom's question), but what effect does hedges and stone walls have on LOS and Fire? In either direction.
Walls and hedges do not block LOS (unless either the target or firer is entrenched as they are then considered lower than ground level). Both provide some protection from fire, with Walls (stone) providing more than Hedges (thick bushes).
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Old April 30th, 2008, 02:55 PM
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Re: Reconnaissance at Korocha (GAME FAQ's)

Excellent! Thank you sir!
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