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  #111 (permalink)  
Old May 19th, 2008, 02:48 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

A Co Orders have been processed. German 1/2 of Turn 2 is complete. I just need to write the AAR and post the screenshots.
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  #112 (permalink)  
Old May 19th, 2008, 03:40 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

The German Turn 2 AAR has been posted in the Game Den Thread: http://worldwartwozone.com/forums/th...tive-game.html

Post any questions concerning A Company here in this thread.

When I post the next screenshot it will be another of the real detailed/large ones that you can use for planning your 1/2 of the Russian Turn 2 (your Defensive Fire Orders). I will also post a detailed OOB (units location/status) to go with the screenshot (some units will be hard to see due to the stacking).

DO NOT post any orders until I post the next screenshot and request them so that I can find them when the time comes. ;(
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  #113 (permalink)  
Old May 19th, 2008, 04:41 PM
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Wink Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

Thats the way it goes for Co A, but we have much better positions and we can finally do a bit more damage here, and maybe get a couple more ? to reviel themselves.

Put all your fire that you can on the AT gun guys, and that unbroken rifle unit in the left of the trees, I should get some good shots there as well, if the other Russian ? stay inactive in the woods!!

Cheers, Co B is taking care of business over on the right, very good!!

Co Tomzak.
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  #114 (permalink)  
Old May 22nd, 2008, 11:22 AM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

Ok, I have posted the current map and unit location information in the Game Den thread.

What I need now for this 1/2 of Turn 2 is for your team to post their Defensive Fire targets. This should include priorities such as something like this;

17/B8: 127, MMG - Fires at 17/D3 unless another target moves into the open within normal range.

You can be a little more detailed then above BUT please do not post an essay on possible fire options. Keep it as simple as possible.

IF an enemy unit moves adjacent you get what is called Final Protective Fire and I will handle all that on my end as there would be no need for you to tell me who should fire in those cases.
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Old May 22nd, 2008, 04:20 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

2nd Plt A Com

Platoon forms single fire group using all SW

Platoon fires at any units moving in the open within 5 Hexes.
Otherwise Platoon shoot at crew in 17/O6
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Old May 23rd, 2008, 02:11 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

3rd Plt A Com

Units in M9 & N8 forms single fire group using all SW, and fires at any units moving in the open within 4 Hexes; otherwise, shoot at crew in 17/O6.

Squad in J7 fires at any units moving within 4 Hexes.
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Old May 24th, 2008, 01:27 AM
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Arrow Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

Quote:
Originally Posted by TRDG View Post
DF fire for Platoon HQ

Group 1

Priority is any in the open Russian units moving in a 10 hex radius, next any squads moving in cover (trees, orchards) as above, 3rd if none of the above, fire on the broken mortar squad with leader bonus.

Group 2

Priority as above until the 3rd option, go for the Rifle squad in in hex F-3 with any bonus that applies to other groups next to them.

Groups 3 and 4, same as above but 8 hex range, then use group fire with 2nd group to hit the F-3 rifle squad.

Co Tomzak
Same thing here as my first DF turn!! LOL

Cheers, I can't wait to see what Russian armour is fired up over on the right side there fo Co B, then we will see if the half-track is needed there.

Co Tomzak
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  #118 (permalink)  
Old May 24th, 2008, 09:21 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

1st Plt A Com

Platoon forms single fire group using all SW

Platoon fires at any units moving in the open within 5 Hexes.
Otherwise Platoon shoot at crew in 17/O6
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  #119 (permalink)  
Old May 28th, 2008, 01:17 PM
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

The Russian Turn 2 AAR has been posted in the Game Den Thread: http://worldwartwozone.com/forums/th...tive-game.html

Post any questions concerning A Company here in this thread.

When I post the next screenshot it will be another of the real detailed/large ones that you can use for planning your 1/2 of the German Turn 3 (your Prep Fire and Move Orders). I will also post a detailed OOB (units location/status) to go with the screenshot (some units will be hard to see due to the stacking).

I will also post updates on ANY rallied units that will be in effect at the start of your Turn 3.

DO NOT post any orders until I post the next screenshot and request them so that I can find them when the time comes. ;(
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  #120 (permalink)  
Old May 28th, 2008, 06:37 PM
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Cool Re: Company A, Report HERE!! (Korocho ASL game) TRDG.

Looks good Co A, thank god for that sniper shot though!! I plan to move into the trees this turn, and I will give suggestions on your moves after work tonight.

Cheers, The h-t will come on in this turn to!!

Co Tomzak
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