![]() |
|
|||||||
| Notices |
| Command Bunker Home Rules & Variants, Playtesting, and Game Design |
![]() |
|
|
LinkBack | Thread Tools |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Yes, it will be considered an enclosed part of the building.
__________________
Combat Campaigns Blog |
| Sponsored Links |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Quote:
__________________
Combat Campaigns Blog |
|
|||||
|
I thought I posted this already but maybe not. I may have said it in chat and not here as I couldn't find the actual post.
![]() Anyway, I am allowing ALL units to be started on the map form the start. You can deploy you units in any full or half hex of board 17 on hexrows 9-10. All units will start as "Concealed" so unless they move or fire they are essentially hidden. They will NOT activate any Suspect counters as long as they are in this "Concealed" status. These start locations need to be posted in the forums, don't worry about the forms for this part. Lets get everyone deployed on the mapboard so that it should make explaining a few things easier.
__________________
Combat Campaigns Blog |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Sounds good, DD....that should make things easier, indeed! And mighty tempting to "hide in plain sight" (well, until you have to move, anyway!)
__________________
"The Golden Rule of War, Speed - Simplicity - Boldness" "YOU ARE NOT BEATEN UNTIL YOU ADMIT IT. HENCE, DON'T..." -- General George S. Patton, Jr |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
RALLYING UNITS - I also wanted to throw this out there.
IF any of your squads get separated and rout away from your Leader because the best/most secure/only route is to another Platoon's Leader I will do that so that they can get rallied and back in th action. Don't feel that the only one who can rally your men is your Leader.
__________________
Combat Campaigns Blog |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Oooooo, good to know!
Hey, Pat kinda covered this above (on Tom's question), but what effect does hedges and stone walls have on LOS and Fire? In either direction.
__________________
"The Golden Rule of War, Speed - Simplicity - Boldness" "YOU ARE NOT BEATEN UNTIL YOU ADMIT IT. HENCE, DON'T..." -- General George S. Patton, Jr |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Walls and hedges do not block LOS (unless either the target or firer is entrenched as they are then considered lower than ground level). Both provide some protection from fire, with Walls (stone) providing more than Hedges (thick bushes).
__________________
Combat Campaigns Blog |
|
|||||
|
Re: Reconnaissance at Korocha (GAME FAQ's)
Excellent! Thank you sir!
__________________
"The Golden Rule of War, Speed - Simplicity - Boldness" "YOU ARE NOT BEATEN UNTIL YOU ADMIT IT. HENCE, DON'T..." -- General George S. Patton, Jr |
![]() |
| Bookmarks |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Bridge Assault Game, FoW game basics Q&A thread | TRDG | Den Logistics Center | 19 | September 22nd, 2008 06:56 PM |
| Playtest: SASL Interactive Game (Reconnaissance at Korocha) | Double Deuce | Command Bunker | 16 | July 29th, 2008 03:00 PM |
| Playtest: Reconnaissance at Korocha (SASL Tactical Discussion) | Double Deuce | Command Bunker | 95 | June 9th, 2008 01:49 AM |
| Photo: Prototype of Re.2003 reconnaissance aircraft, which was based on the Re. ... | RSS Bot | RSS Feeds | 0 | October 20th, 2007 06:11 AM |
| Photo: Prototype of Re.2003 reconnaissance aircraft, which was based on the Re. ... | RSS Bot | RSS Feeds | 0 | October 20th, 2007 06:11 AM |