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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
A Co Orders have been processed. German 1/2 of Turn 2 is complete. I just need to write the AAR and post the screenshots.
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
The German Turn 2 AAR has been posted in the Game Den Thread: http://worldwartwozone.com/forums/th...tive-game.html
Post any questions concerning A Company here in this thread. When I post the next screenshot it will be another of the real detailed/large ones that you can use for planning your 1/2 of the Russian Turn 2 (your Defensive Fire Orders). I will also post a detailed OOB (units location/status) to go with the screenshot (some units will be hard to see due to the stacking). DO NOT post any orders until I post the next screenshot and request them so that I can find them when the time comes. ;(
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
Ok, I have posted the current map and unit location information in the Game Den thread.
What I need now for this 1/2 of Turn 2 is for your team to post their Defensive Fire targets. This should include priorities such as something like this; 17/B8: 127, MMG - Fires at 17/D3 unless another target moves into the open within normal range. You can be a little more detailed then above BUT please do not post an essay on possible fire options. Keep it as simple as possible. IF an enemy unit moves adjacent you get what is called Final Protective Fire and I will handle all that on my end as there would be no need for you to tell me who should fire in those cases.
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
2nd Plt A Com
Platoon forms single fire group using all SW Platoon fires at any units moving in the open within 5 Hexes. Otherwise Platoon shoot at crew in 17/O6
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
3rd Plt A Com
Units in M9 & N8 forms single fire group using all SW, and fires at any units moving in the open within 4 Hexes; otherwise, shoot at crew in 17/O6. Squad in J7 fires at any units moving within 4 Hexes.
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"The Golden Rule of War, Speed - Simplicity - Boldness" "YOU ARE NOT BEATEN UNTIL YOU ADMIT IT. HENCE, DON'T..." -- General George S. Patton, Jr |
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Quote:
Cheers, I can't wait to see what Russian armour is fired up over on the right side there fo Co B, then we will see if the half-track is needed there. Co Tomzak |
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
1st Plt A Com
Platoon forms single fire group using all SW Platoon fires at any units moving in the open within 5 Hexes. Otherwise Platoon shoot at crew in 17/O6
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"We Will Stay Here, If We Must All Go to Hell Together" -Col. John R. Cooke, 27th NC, Hatcher's Run, 2 April 1865Avatar: My Grandfather on the right. His twin on the left. Their older brother in the middle. In their Navy Blues |
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
The Russian Turn 2 AAR has been posted in the Game Den Thread: http://worldwartwozone.com/forums/th...tive-game.html
Post any questions concerning A Company here in this thread. When I post the next screenshot it will be another of the real detailed/large ones that you can use for planning your 1/2 of the German Turn 3 (your Prep Fire and Move Orders). I will also post a detailed OOB (units location/status) to go with the screenshot (some units will be hard to see due to the stacking). I will also post updates on ANY rallied units that will be in effect at the start of your Turn 3. DO NOT post any orders until I post the next screenshot and request them so that I can find them when the time comes. ;(
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Looks good Co A, thank god for that sniper shot though!! I plan to move into the trees this turn, and I will give suggestions on your moves after work tonight.
Cheers, The h-t will come on in this turn to!! Co Tomzak |
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