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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
Deuce, sorry to be a noodge today with all the questions! On my new Turn 1 Orders in post #19, can you explain the legality of my firing from H7 through to O6? What I'm looking for is an explaination of tracing LOS. How does the graphic in the hex work? If LOS isn't traced through the graphic itself (i.e., trees), is it clear; or does the graphic represent to entire hex (minus the edge line in some cases)? Different games allow, meaning LOS is traced JUST through the graphic; while other games have even a tiny smidge of terrain like trees (for esthetics) count as the entire hex.
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"The Golden Rule of War, Speed - Simplicity - Boldness" "YOU ARE NOT BEATEN UNTIL YOU ADMIT IT. HENCE, DON'T..." -- General George S. Patton, Jr |
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
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So this might mean that IF WR is not dug in he can "see" over the hedge line, and take a shot, OR he can fire THROUGH the hedge line , but there will less of a "chance" of a hit.
Cheers, thoughts DD? A specific list of terrain you can fire through if not dug in maybe...... Tom Also on the terain in hexes like F-8 and F-9, they are just "brush", so they can be fired and seen through, but both sides through will have a harder time hitting each other, correct? |
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
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It is not considered a LOS obstruction unless LOS goes through more than 3 hexes of Brush. Fire at units through Brush hexes makes it harder to hit those being fired at.
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HHMMM, I thought you said we could use either half hex for deployment in chat, my mistake again, sorry... I'll go over mine again and may have to reposition most of my units, sad to say. Cheers Co A Commander...... X for the moment til I post my first fire and movement for turn 1 tonight!!
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Re: Company A, Report HERE!! (Korocho ASL game) TRDG.
Half hexes meaning those along the board edges, not half of an existing full hex.
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Important!!!
Co A (and Co B maybe), check The Game Den for your squad markers (1st and 2nd Platoons!!!), I forgot to notice the ATR (anti-tank rifles) til now, so those need to be asigned to one of your squads ASAP please. No "cheer" for me, sorry guys and gals!!! Tom Last edited by TRDG; April 30th, 2008 at 05:13 PM. |
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Co A H.Q. re-deployment
Group 1-- Co A Leader, 8-1. Gun crew squad, 1-2-7 x 1 with fully assembled HMG. Deployed on the A-9 (half hex) on the left edge of the board. Group 2.-- Gun crew squad, 1-2-7 x 1 with fully assembled MMG. Deployed at B-9 hex. Group 3.-- Rifle squad, 2-4-7 x 1. Deployed at C-9 hex. Group 4.-- Rifle squad, 2-4-7 x 1. Deployed at D-9 hex. X |
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